by Gary Walton, AIA
Thinking in 3-D
Computer visualization educates and excites --even before you
break ground
By Gary Walton, AIA
One
of the church's important missions is to cast a vision to help people clearly
see plans for the future. The need for this vision is especially evident in
church planning and development. And communicating ideas developed by the design
team to the church body in a clear, understandable and affordable way is a
daunting task. Fortunately, recent advances in computer technology have given
some architects the ability to communicate their designs in a three-dimensional,
interactive format that gives clients and congregations an accurate vision of
the project before it is even built. These 3-D computer visualization services
help educate and promote the kind of enthusiasm and excitement that a project
needs to stay on track and move forward.
Using computer visualization tools, design ideas can be communicated in an
exciting and informative way. Viewers experience the size of the building, its
layout and its overall design elements, as well as realistic lighting and
material definition--right down to the carpet on the floor and the brick on the
exterior.
How do they do that?
The
building committee (pastor, staff and church leadership) may not be technically
knowledgeable about the building process. It is therefore the architect's task
to communicate the design ideas in a way that is easily understood by committee
members unfamiliar with construction documents.
Traditionally, design ideas were presented through the use of hand-drawn
colored renderings or by constructing physical models of wood or illustration
board. These methods allowed the committee to see a 3-D representation of the
proposed design in a way that they could understand rather than studying
blueprints. These models were reasonable in cost and schedule, but both had
their limitations. Hand-drawn renderings were limited to only a few views, and
it was hard to portray realistic materials and lighting with the physical model.
Three-dimensional computer visualization allows limitless views, extreme realism
and an added dimension physical models and rendering cannot: motion.
Phase 1: Creating the 3-D model. The creation of the 3-D model is
still the most man-hour-intensive part of the visualization process, comprising
about 70% of the total process time. In this phase, each component of the 3-D
model is created--its building mass, materials, site components, landscaping,
lighting, camera angles and so on. Generally, interior models are more complex
than exterior ones because interiors contain more details about finishes and
lighting variations and more elaborate spaces. Exterior models can be large in
scope, however, encompassing not only the entire building but also its site and
all that is visible around it.
Phase 2: Image creation. Once the model is complete and approved, the
3-D specialist enters the image creation phase. Images can be created from any
viewpoint and under any lighting condition. An unlimited amount of images of the
model can be produced, allowing the communication of important information about
the building--what it will look like from the main entrance, from a business
across the street, or from the main parking lot under any lighting condition,
day or night. Images can be printed to a CD-ROM, the Internet, videotape or
e-mail at just about any size and output. The time it takes to process an image
varies according to a number of factors: the complexity of the model, the size
of the image being processed, and the capability of the computer. Generally,
however, it takes one to five minutes per image. The more processing power and
memory the computer has, the better, since processing time will have a huge
impact on the production schedule.
Photo-matching
is a related technology. This process combines standard photography and 3-D
computer imagery by taking a picture of an existing environment, then producing
an image of the computer model from the same vantage point. "Matching"
the viewpoints allows the combination of two pictures into one realistic image
containing both the original information from the standard photograph and the
computer-generated information from the computer model. Photo-matching is a big
timesaver because only the new elements of the environment are modeled. This is
very helpful for building additions, when the photograph of the existing
building can be merged into the new computer-generated building information.
An
extension to the computer still image is computer animation. Computer animation
offers added dimension of motion, something the still image or physical models
cannot. Cars can be driven, doors can be opened and closed--digital people even
interact with one another. This adds a dynamic to the building that makes the
experience even more meaningful. The camera can simulate the viewer approaching
the building by car, taking off in a helicopter to fly around the site, then
drop down to walk through the building on foot. And all of this happens before
ground is broken.
The computer animation process uses thousands of images (30 for every second
of video) and records them to videotape. Through the use of sophisticated 3-D
software, computer cameras can be set up in the model and a path can be plotted
for the camera to follow. Flying around the exterior and interior areas of the
model depicts the building as it will appear after construction is complete. It
is truly the next best thing to being there.
There is even the ability to create a Panoramic Environment that offers a
"real-time" interactive view of 3-D models. This process involves
taking a series of photographs, either with a standard camera or with
computer-generated pictures of a 3-D computer model. Pictures are meshed
together into a "seamless" 360-degree image that the viewer can move
around. He has the freedom to zoom in or pan around the environment. While this
technology is powerful, it does require a computer and Internet browser to view
the imagery.
The benefits of computer visualization
Computer visualization has proven beneficial in all aspects of the building
project. From the 3-D model to the simplicity of the still image to the realism
of photo-matching to the dynamics of computer animation to or the interactivity
of panoramic environments, computer visualization is a great communication tool.
This technology also is valuable when used as part of a capital funds
campaign. Many churches combine their computer animation video with testimonials
from the pastor and church leadership to create an exciting project video. The
more informed a person is about a project, the more likely he or she is to get
personally involved. Some churches have reported sizeable increases in
contributions when using computer animation.
Another benefit to using computer visualization services is to capitalize on
the design components. It gives a study of certain key design components. Many
"what-if" scenarios can be developed and examined, and the resulting
decisions can be made with confidence that the best solution was reached. For
example, an analysis can be done showing accurate views of the podium or
projection screen from certain seats in the sanctuary or balcony. By studying
the different color and texture possibilities in place in the computer model,
material selections can be enhanced. The model can also be used during
construction to help familiarize the construction personnel, permitting agencies
and code officials to view the proposed end product.
Computer Visualization offers exciting options and turns what starts as a
vision into reality.
Gary Walton, AIA, is the Director of Visualization Services at
TurnerBatson Architects, P.C., in Birmingham, Ala. His Visualization Group has
received numerous awards in the animation field, including a 15th Annual Telly
Award and several awards from the Intergraph Corporation. Throughout its
history, the firm has completed more than 600 religious facilities.
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